A 2D platformer featuring a tiny knight with a fork. Use the fork to climb and bounce your way through difficult levels, avoiding hazards and enemies and utilizing the environment to your advantage.


PROJECT DETAILS

  • Project Length - 8 weeks (half time)

  • Engine - TGA2D, Developed by our project group

  • Level Editor - Tiled

  • Reference game: GatoRoboto / Mega Drive

  • Genre: 2D platformer

PERSONAL RESPONSIBILITIES

  • Level Design

  • Game design


GAME DESIGN


One of my responsibilities in this project was to come up with the base metrics, gameplay, and what obstacles we should have.


LEVEL DESIGN

I was tasked with creating the Underdark and Cabinet cove.

ART

ADAM TÖRN
FELIX RAHM
NATALI ARVIDSSON
PATRIK IDNERT

LEVEL DESIGN

BO STEEN
MARTIN LARSSON

PROGRAMMING

ANTON LIIVAK
LEO VON AHN
BENJAMIN GLODECK
EMIL NYGREN
JIMMI ELDERYD


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Project 3 - SHOOT´EM UP

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Project 5 - ACTION-ADVENTURE